Broadcast Technical Manager β Podcasts, Film & TV (S4C, BBC) | Post-Production
As a Broadcast Technical Manager for podcasts, film, and TV with S4C and BBC, I was responsible for overseeing all technical aspects of broadcast audio, ensuring that projects were delivered to the highest standards across multiple platforms. My role involved managing audio workflows, supervising post-production processes, and ensuring seamless integration of sound elements in both live and recorded formats.
π§ Audio Post-Production Oversight β Supervised all stages of post-production, from sound editing to mixing and mastering, ensuring flawless audio across podcasts, TV shows, and films.
π Technical Management & Workflow Optimization β Managed complex workflows for broadcast and post-production environments, ensuring smooth operation across various platforms and ensuring timely delivery of high-quality audio.
ποΈ Podcast & Broadcast Audio Engineering β Delivered high-quality sound for both podcast series and broadcasted content, maintaining consistency and clarity across episodes.
ποΈ Sound Integration for Film & TV β Collaborated with creative teams to integrate sound design and dialogue editing, ensuring a polished final product for broadcast.
π‘ Broadcast Systems & Technology β Managed broadcast equipment and systems, troubleshooting technical issues and ensuring optimal performance during both live broadcasts and recorded productions.
Video Editor β Animals Up Close (NatGeo & Disney)
As a Video Editor for the NatGeo and Disney+ series Animals Up Close, I was responsible for both video editing and sound design, creating engaging and high-quality content for an immersive viewing experience. I collaborated with the production team to deliver compelling sizzles and finished episodes that seamlessly combined captivating visuals and dynamic soundscapes.
π¬ Video Editing β Editing raw footage into compelling and visually stunning episodes that captured the beauty and excitement of wildlife, maintaining the natural pacing and tone of the show.
π Sound Design & Post-Production β Designing and integrating soundscapes, sound effects, and music to enhance the emotional connection to the visuals, ensuring the audio complemented the story.
ποΈ Mixing & Mastering β Balancing dialogue, sound effects, and music for a professional, polished, and cinematic final product.
π₯ Sizzle Reels & Promo Content β Creating attention-grabbing sizzles and promotional videos to highlight key moments and showcase the exciting world of animals in the show.
My role was integral to delivering a seamless audiovisual experience for audiences, blending stunning visuals with immersive sound to bring the wild world of Animals Up Close to life.
Podcast Editor β Watershed Cinema Podcast
As the Podcast Editor for the Watershed Cinema Podcast, I was responsible for curating a professional, polished, and engaging audio experience for listeners. Working closely with the creative team, I ensured that each episode maintained high-quality sound, seamless flow, and a compelling narrative.
π§ Audio Editing & Post-Production β Editing and refining podcast episodes, ensuring clarity, removing unwanted noise, and enhancing overall audio quality for an engaging listening experience.
π Sound Design β Adding subtle sound effects and music beds to enhance storytelling and maintain listener engagement throughout each episode.
ποΈ Dialogue Editing β Cleaning up dialogue, ensuring smooth transitions between speakers, and balancing audio levels for a professional and polished finish.
ποΈ Mixing & Mastering β Bringing all elements together to deliver a balanced, broadcast-ready podcast with crisp, clear sound.
Working on the Watershed Cinema Podcast, I helped deliver a smooth and immersive audio experience that allowed listeners to connect deeply with the stories and discussions surrounding cinema.
Post-Production Supervisor, Audio Engineer & Video Editor
As the Post-Production Supervisor, Audio Engineer, and Video Editor for the Swapping Friday Nights Show, I oversaw the entire post-production process, ensuring that both audio and visual elements were delivered to the highest standard for live broadcast. My role involved managing the technical workflow, editing live footage, and fine-tuning audio to create a polished, broadcast-ready final product.
π¬ Post-Production Supervision β Managed and coordinated all post-production activities, ensuring smooth collaboration between the audio, video, and creative teams, while meeting tight deadlines for live broadcast delivery.
π§ Audio Engineering β Edited and mixed audio to maintain broadcast-quality sound, ensuring clear dialogue, seamless transitions, and dynamic sound design for the live show.
ποΈ Video Editing β Edited live footage, cutting and assembling segments to create a cohesive and engaging flow, maintaining the energy and excitement of the live show.
π Sound Design & Integration β Designed and integrated sound effects, music, and ambiance to enhance the live show experience and ensure consistent audio quality across all elements.
π‘ Live Show Workflow & Delivery β Worked under tight deadlines to ensure the audio and video were ready for broadcast, maintaining high-quality standards for a seamless live viewing experience.
In this role, I was responsible for creating a seamless audiovisual experience that captured the energy and excitement of a live show, ensuring every moment was broadcast-ready and polished for the audience.
Sound Engineer & Sound Designer β BBC Radio 6
π§ Audio Post-Production β Cleaning and enhancing dialogue for crystal-clear clarity, ensuring a professional and engaging sound.
π Sound Design β Crafting atmospheric soundscapes and subtle sonic textures to complement the narrative, bringing the story to life.
ποΈ Mixing & Mastering β Balancing speech, music, and effects to industry standards, ensuring seamless integration across all playback formats.
π€ Dialogue Editing β Removing unwanted noise, breaths, and inconsistencies to maintain a natural and professional flow.
Working with BBC Radio 6, I applied my expertise in broadcast audio, storytelling, and sonic branding to create an engaging and immersive experience for listeners. Sound isnβt just about what you hearβitβs about what you feel. My goal was to enhance the emotional impact of the piece, making every moment resonate with the audience.
Sound Engineer & Post-Production Supervisor β When I Killed the Cat
As the Sound Engineer and Post-Production Supervisor for the film When I Killed the Cat, I was responsible for overseeing the entire audio post-production process, ensuring every sound element supported the filmβs narrative and emotional impact. This role involved both technical expertise and creative collaboration, making sure the final mix was a seamless, immersive experience for audiences.
π§ Sound Engineering β Managing and executing high-quality sound recordings, clean-up, and integration of dialogue, foley, and effects.
π Post-Production Supervision β Overseeing the entire post-audio workflow, from dialogue editing to sound design, ensuring that all sound elements were crafted and delivered to industry standards.
ποΈ Sound Design & Mixing β Designing unique soundscapes and effects, and mixing audio to enhance the film's atmosphere, pacing, and emotional tone.
ποΈ Dialogue Editing β Cleaning and balancing dialogue, removing noise, and ensuring clarity and consistency across the project.
π¬ Credit: Recognized for my contribution to the film, I earned a sound credit for my role in delivering the final audio.
My focus was on creating a dynamic and immersive sound experience that matched the emotional depth of the film, ensuring the audienceβs connection to the story was amplified through every sound choice.
Sound Designer β Sonic Branding | dBs Sound Design Competition Winner
As a Sound Designer specializing in Sonic Branding, I craft distinctive and memorable audio identities that resonate with audiences. My approach blends creativity, technical expertise, and deep storytelling through sound to create impactful brand experiences.
π Winner of the dBs Sound Design Competition β Recognized for innovation in sound design by dBs Institute, a leading specialist sound university in Bristol.
π§ Sonic Branding β Designing unique and recognizable audio identities that strengthen brand presence across digital, broadcast, and interactive platforms.
πΌ Bespoke Sound Design β Crafting original sound logos, UI/UX sounds, and brand anthems tailored to enhance engagement and recognition.
ποΈ Mixing & Mastering for Brand Identity β Ensuring every sound element is balanced, polished, and aligned with the brandβs voice.
My passion lies in shaping how brands sound and feel, transforming concepts into immersive sonic experiences that leave a lasting impression.
Sound Designer β Animation & Sonic Branding
As a Sound Designer for Animation and Sonic Branding, I bring stories and brands to life through immersive and emotionally resonant soundscapes. Whether crafting dynamic character-driven sound design for animation or developing distinctive sonic identities for brands, my work enhances storytelling and engagement through expertly designed audio.
π¬ Animation Sound Design β Creating rich, expressive soundscapes, character foley, and dynamic effects to enhance visual storytelling.
π Sonic Branding β Designing memorable and unique audio identities, including sound logos, UI sounds, and brand anthems that strengthen audience connection.
πΌ Bespoke Sound & Music β Crafting original sonic elements tailored to the tone, emotion, and style of an animation or brand identity.
ποΈ Mixing & Mastering β Ensuring seamless integration of sound into animation and branding projects with polished, high-quality audio.
From vibrant animated worlds to recognizable brand sounds, I create audio that engages, inspires, and leaves a lasting impression.